Well the world did not end, and I have been making notes of new rpgs.
Said rpgs deal with one of my favorite kind of anime. Mecha!/Giant Robot!
Below are said giant robots. Only one will be used. And this is the last rpg I am making on this site. (Any other rp I'll try to join in pre-existing threads.)
1: Battleoids: Earth has been over run by extra dimensional invaders, the organic battle forms dubbed "aragmi" (War God in Japanese language.) Present day there are a few humans left. (Some are in ruins, others went to wilderness.)
But there are two *Fortress* bases left. Battle Haven and Atlantis bases.
The majority of humans left are on the Moon, or in the "Sphere station." A floating Fortress, that observe the Earth, and houses the military.
Said station has only two goals.
Defeat the Enemy, and get the Earth back. Pilot training, and all fire power/mecha are made.
Said Mecha are "Battleoids". They are organic beings with machine parts. Said pilots are Telepaths. (For the cpu/control panel is a living brain.)
Also to pilot one of them is akin to "Avatar" (Go into sleep/mind transfer tube, and said brain waves control the unit.) They still hurt when their mecha avatars are damaged however.
Not only that but all units have Molecular Fields. Force fields that change/perform base on mentality of said pilot. (As it commands molecules.)
2: Weapon: Tools of Humanity: This one, Earth has not been conquered, rather it is the begining of a invasion. Naturally your out to save the Earth and Human race. It should be noted this rpg has more machines than just giant robots.
Why? Because the *Weapons* are the most powerful of defender units, but with a *SERIOUS* cost. To pilot the damn things, you must merge with the bio force "core" in the frame, to make it come to life and to function. So aside killing things, and "Matrix" plug ins to relax, your a living weapon. (While the three other choices, you get to eject/escape/dismount. And thus some human interaction.)
Oh and Weapons cannot talk, genetic flaw. Can make noise, but lacking the pieces to form words.
3: Creation Cycle: War Breed: This is a alien world *FAR* from Earth, on said world the life forms (Not counting plants.) are MECHA. Yes, true, honest to goodness Mecha life forms. Who evolve to get stronger/more dangerous. No pilots, no space invaders. But there is a war amongst themselves. As to which ruler deserves to rule them all.
4:Machine Romance Saga: In this one it takes place on a human colony out in space. Invaders attempt to absorb/get rid of human life. Yet there is a ace. Mecha units. The "Romance" tag means the units are psionic controlled (Pilots are inside the thing, unlike Battleoids.) What is their power source? Feelings! Joy,sadness, sexual frustration, and all that jazz.
Said rpgs deal with one of my favorite kind of anime. Mecha!/Giant Robot!
Below are said giant robots. Only one will be used. And this is the last rpg I am making on this site. (Any other rp I'll try to join in pre-existing threads.)
1: Battleoids: Earth has been over run by extra dimensional invaders, the organic battle forms dubbed "aragmi" (War God in Japanese language.) Present day there are a few humans left. (Some are in ruins, others went to wilderness.)
But there are two *Fortress* bases left. Battle Haven and Atlantis bases.
The majority of humans left are on the Moon, or in the "Sphere station." A floating Fortress, that observe the Earth, and houses the military.
Said station has only two goals.
Defeat the Enemy, and get the Earth back. Pilot training, and all fire power/mecha are made.
Said Mecha are "Battleoids". They are organic beings with machine parts. Said pilots are Telepaths. (For the cpu/control panel is a living brain.)
Also to pilot one of them is akin to "Avatar" (Go into sleep/mind transfer tube, and said brain waves control the unit.) They still hurt when their mecha avatars are damaged however.
Not only that but all units have Molecular Fields. Force fields that change/perform base on mentality of said pilot. (As it commands molecules.)
2: Weapon: Tools of Humanity: This one, Earth has not been conquered, rather it is the begining of a invasion. Naturally your out to save the Earth and Human race. It should be noted this rpg has more machines than just giant robots.
Why? Because the *Weapons* are the most powerful of defender units, but with a *SERIOUS* cost. To pilot the damn things, you must merge with the bio force "core" in the frame, to make it come to life and to function. So aside killing things, and "Matrix" plug ins to relax, your a living weapon. (While the three other choices, you get to eject/escape/dismount. And thus some human interaction.)
Oh and Weapons cannot talk, genetic flaw. Can make noise, but lacking the pieces to form words.
3: Creation Cycle: War Breed: This is a alien world *FAR* from Earth, on said world the life forms (Not counting plants.) are MECHA. Yes, true, honest to goodness Mecha life forms. Who evolve to get stronger/more dangerous. No pilots, no space invaders. But there is a war amongst themselves. As to which ruler deserves to rule them all.
4:Machine Romance Saga: In this one it takes place on a human colony out in space. Invaders attempt to absorb/get rid of human life. Yet there is a ace. Mecha units. The "Romance" tag means the units are psionic controlled (Pilots are inside the thing, unlike Battleoids.) What is their power source? Feelings! Joy,sadness, sexual frustration, and all that jazz.