Since I had a brain fart in posting Chosen in Fantasy,I will post out all the powers of said game on to here?
How does that sound?
Chosen: The Powers so far.
Vampire: Touch drains life.
Mental Drain: Drain mental energy.
Copy: Copy a power once a day. (only for one day!And can only use it once a day!And copy power lasts for the end of said day. (Not to be used,just remembered.)
Clone: Make a copy of original.
Muscle Memory: Copy martial arts and other such feats by looking at it as it happens.
Adaption: Roll to adapt to the situation.
Bestow: Grant a power up to a normal, or boost a weaker Chosen. (Plot power)
Steal: Take a power away and use it, good for five minutes. (Plot power)
Delete: Destroy a power. (plot power)
Cocoon: Declare when going to sleep, be out cold for three game days. When wake up, have bonus power til next sleep.
Life Support: Able to survive anyway. Even space.
Survivor: No more critical wounds.
Null: Turns off target's power. Lasts for a day. Can only null one power.
Danger Sense: Alert to a attack, giving a brief moment to react.
Damage Field: Harms those around user, declare it to use. Good for three turns.
Force Field: Barrier of energy to protect user. Int/Mental for how long it lasts,or what else can be done.
Telekinesis: Move things with your mind.
Emotion Control: Contorl other's emotions.
Electricity: Use electricity. Many uses.
Heat: Heat control. Making the hot hotter and even burn. Firepower options glaore.
Water: Control water.- Own by Alexander Dugan
Ice: Make ice. Use as a attack or defense.
Wind: Control power and direction of the wind.
Earth: Alter the ground/ground.
Gravity: Control very nature of gravity, really pricey.
Magnetic Fields: make Magnetic fields, can control metal, and affect some energies.
Telepathy: Mind power! Affects all with brain.
Space: Able to control aspects of space. Pricey.
Distance: Able to alter how long it takes to get some where.
Doors: Able to use dimension powers. Making door ways in time space.
Worm Hole: Hole from one place, to another.
Teleport: Teleport point a to point b.
Compress: Shrink down item.
Expand: Enlarge item.
Pocket Dimension: Make a small universe to store things.
Multi Dimensional: Exist on five dimensions. Extra mass and stuff for healing.
Fold: Go from Point A to Point B, Do not have to see where one goes.
Bend: Control short cuts.
Physics Distort: Briefly disrupt the laws of physics. (Daichi)
Prison Bubble: Capture target in a bubble.
Crystals: makes crystals for multiple uses.
Spikes: Energy based spikes.
Blades: Energy blades that are controled by mind.
Finder: Know where target is.
Tracker: Able to follow target with ease.
Aura: Project energy in a solid construct.
Rotations: Rapid spining of matter and energy. User is a small twister.
Switch: Take tow people and switch places with each other via advanced teleporting.
Chat: Talk to anyone you know, by holding one's throat and speaking out loud. Can hear results too.
Probality Control: Big time power, affects odds. Be handy in Vegas. (Costly,like the other powerful choices.)
Immortal: As long there is a piece of target, they are not dead.
De-attach: Tear off hands, launched out to grab/hit.
Stab: A melee energy attack.
Transfer: User now switch places with target.
Unstoppable Motion: Pretty much does not stop, plowing thorugh what is in the way, as long energy stores are good. (NPC)
Unmovable Object: Does not move from the spot. Must declare. Gravity based boost in defense.
Stop: Call it out, and the target stops.
Sword: Energy weapon.
Whip: Another energy weapon.
Missiles: Launch lots of exploding projectiles.
Bombs: Spheres that go boom.
Wall: A wall appears before user to shield attacks.
Bullets: Fires out many energy bullets, more towards anti armor than explosive.
Biokinesis: Control biological power.
Bio Feedback: Knowledge of one's bodily condition.
Healing Factor: Complete healing. (Straford)
Rage: Go angry, but massive strength power.
Phasing: Walking through walls, and things.
Avatar: Fusion of Animus and user.
Illusions: Mind tricks. (NPC Powered.)
Webs: Make energy webs.
Regeneration: When on, rapid healing rate.
Shrink: Get small for stealth.
Grow: make user bigger.
Dominate:Stare, win the target must obey user for the day.
Suggestion: make a idea pop in a normal's mind.
Animate: Makes stuff move on it's own.
Weapon Creation: Makes weapons. Latter powers include advanced stuff.
Transmutation: Alter matter. Change one thing into another.
Power Converter: Pick a energy, it does not hurt, rather heals.
Vibration: Control vibrations. Many ways to make this a nasty power to use.
Sound: Control sound. (Eddie Myers.)
Toxins: Make poisons. Hit with melee to infect.
Morph:Shape Shift. Limit is the mind of user
Disguise: A Psionic way to blend in.
Polymorph: Turn others into animals. Not permanent if Chosen is target. (Takes effort though.)
Change: Alter target. Really painful, pricey.
Rest: Complete health and energy restored, just sleep like a normal person.
Dream: Invade others dreams.
Memory: Able to remember everything from the game.
Answer: Roll and ask a question. if win, get answer.(Banned for sake of the plot in this time, in future maybe done, but for now, pass.)
Obscure: Nulls Finder/Tracker for a day.
Transform: Alter self or items.
Fossilize: Turns target to a fossilized skeleton.
Invisibility: Now invisible.
Body Armor: Body toughness goes up.
Element Body: Pick a element, for benefits.
Energy Body: A body of pure energy.
Liquid Body.: Body is now a fluid.
Gas Body: A gas cloud, still have to worry about flame/energy.
Animal Control: Control animals.
Machine Master: Control Machine.
Insect Commander: Control insect.
Microbe Control: Command germs!
Genesis: Ultimate Creation Power. Now able ot make another *universe* and the means to go there. (REALLY powerful,must discuss in PM.)
Creation: Capable of making new life forms, very pricey.
Environmental Link: Link to the surrondings, to help in situation.
Destruction: Power deals with Destruction/ power to destroy.
Call: Make a message to ally, in which they are to answer.
Summon: Pull something out of minds eye to come into view.
Project: Project one's power for those to see.
Animus Banish: No Animus for 1-6 days.*
Animus Blast: REALLY strong attack.*
Perfect Aim: Never Miss.
Homing: Now range attacks lock on to target.
Lethal Aura:All attacks are lethal, also bashing damage just being next to user.
Molecular Control.A God power. Alter Molecules! ( REALLY PRICEY!)
Energy: Access basic energy stuff.
Radiation: Access Radiation. Oww.
Chemical Control: Another God power if you know your Chemical reactions.
Time: Up to the GM to allow. Time powers, enough said.
Tail: Now a new limb, it is a tail that can grab stuff.
Elongate: Stretch really good.
Crush: Powerful melee attack.
Radar Sense: Super sense.
Sonar Sense:Super sense.
Flight: Able to fly.
Hover: Hover from off the ground, to move along.
Propulsion: Energy boost flight.
Tongue:A long frog like tongue.
Extra Arms: Now four arms.
Hands: Energy hands.
Tentacles: Pop out of the body. Painful but works
360 Degree Vision: See all that way.
Wings: Big freakken wings. Hard to hide, but help in flight.
Levitate: A slower form of flight.
Mist: Make a mist to confuse targets in the mist.
Cloud: makes a cloud to ride on.
Protoplasma: Makes a minion, this minion is a blob like creature. Also your insides are protoplasma,harder to kill.
Shadow Control: Command shadows.
Necromancy: Bring the dead to life and rule over them.
Minions: Little mean guys that can be handy.
Ignition: Combusts flammable targets with a stare.
Super Strike: Amped melee strike. Hits twice
Clairvoyant: See what is going on throughout the world.
Deflect: Makes projectile power miss.
Absorb: Able to eat energy attacks.
Kinetic Force: Control one's own kinetic in/out put.
Strong Force: Makes one tougher to decay and such.
Weak Force: Tear stuff down by atomic level.
Construct: make something up on the spot.
Emotional Imprint: Leaves a message on a object, one must touch it for said message.
Scary Monsters: Stronger Minions.
Paper Control: Control paper.
Plant Control Control Plants.
Hair Control: Control hair.
Metal Control: Control metal.
Density Control: Control density. Become Diamond hard or light as ether.
Clothing Control: Control clothes for battle!
Gun: Treat hands as guns.
Accelerate: Brief speed up.
Pre Cog: See before it happens
Post Cog: See stuff that has already happened.
Energy Surfing:Able to have a energy board, psuedo flight/speed.
Tunnel: Move through the ground like it were water.
Drill: Drill of energy, for hardcore damage.
Super leap. Jumps, able to jump high.
Climb:Scale surfaces no problem.
Bounce:Able to null physical damage and move about like a ball.
Dimensional Travel: Able to travel to many dimensions.
Mimic: Copy a Chosen. Only one power,for four turns
Copy Cat: Copy skills.
Blur: Aura makes harder to hit.
Adhension: Sticky, really sticky.
Universal Translator: Talk in any speech and understand thy tongue.
Devour: Eat, regain health that way.
Damper: A power that lessens pain/impact.
Doom: GM power.Declare, well target has certain amount of days to live. If not complete task, they die. Fellow Chosen are immune.
Symbiotic Helper: Have a second creature in your body, who wants to help.
Dark Control: Control Dark Energy.
Light Control: Control Light.
Beam:A ray of light with destructive properites.
Clean: Clean off so no more dirt, can also make clena so bad ass it melts meat from the bones.
Harvest: Eat the dead's organs, so one has bonus organs.
Invincible: Lasts only for three turns, one is immune to harm.(Pepper has it.)
Empathy: Understand people and can use them.
Untraceble: Leaves no finger prints, does not show up on film. Also when turned on Finder/Tracker powers are nulled against target.
Skin Pocket: have a hole, that can store things.
Magnify: Boost next power user uses.
Book Worm: Get skill points by reading books on subject.
Trick: Use random power once a day.
Authority: GM Power. It is Dominate, just now all in room the targets.
Horns: Look cool and can stab target.
Nemesis Power: Uses the opposing power of target.
Thin: Can slide in tight spaces.
Animal Form: Turn into a animal. Of choice. Even fictional/imagine ones.
Feelers: Now has feelers like a bug. Super senses.
Plasma Generation: Make plasma powers.
Internet Mind Link: Mental access the power to use computers and stuff.
Morph Other: Turn/transform other targets. Organic wise.
Weapon Morph: Able to turn objects or hands into weapons. (Davey Kidd)
Quantum Brain: Now one's mind is in a dimension. Lots of space to grow/learn.
Sphere: Makes big spheres, for many uses. (Axel Rotor.)
Duplication: make copies of objects.
Rubber Body: Body is akin to rubber. Immune to electric and bashing damage. Can also bend like rubber bands.
Holes: Conjure orbs, to punch holes into targets.
Claws: Fingers turn into big blades. Think Prototype style blades.
Fangs: Teeth become lethal weapons.
Engender: Makes people die giving birth to monsters, which in turn die. Cannot use on other Chosen.
Blink: Random teleports.
Chamelon:One must hold still to be inivisible.
Flicker: Move so fast for a brief time, as in invisible.
Slash: Melee energy attack.
Slice:Ranged version of Slash.
Displace: Alters view with after images, harder to hit.
Mask: Tag, only on to user.
Power Up: Turn one stat into a mega stat for two game hours.
Morphic Field: Channel the Power Primal, able to copy animal powers.
Spirit Speak: Talk to the dead.
Mine!: It will be with it's owner no matter what, if taken away, it will teleport back.
Luminsence: A walking light bulb.
Decay: Wither enemy.
Cure: Fixes against any disease.
Mirrors: Use mirrors to get around.
Bio-Energy: Boost to other powers.
Healer: Heal others.(Brian)
Echoes: Hear what is happening or what has happened.
Prehisle Feet: Feet act as hands.
Static: invisible to machines.
Hide: Stay in one room, and the whole day cannot be found.
Swim: Swim really good.
Lucky: Luck is in your favor. GM discuss power.
Ego Smash: Hurts ego of target. Thus unable to do athing.
Discs: Energy slicing disc shaped powers.
Trigger: Turn on bonus powers, or give normals power. (Though they die latter due to results.)
Rage: Get angry, strong but not controllable.
Tag: Alter perception of who indiviual the user touches.
Walker: Can walk to anywhere, never tires out. And yet seems to be fast. Quicker to reach place of interest.
Magic Picture: Your picture takes all damage. If Picture destroyed then the user dies.
Cancel: Turns off a power.
Smoke: Generate smoke/become smoke to make a retreat.
Guardian: A figure manfiests to help user.
Turbo: Make vehicle in question really,really fast.
Cold: Control aspects of cold. And unlike Ice, can turn it off. Aside turning it on.
Bio Armor: Powerful armor, that regenerates user's health.
Recall: Teleport anywhere one can think of going to.
Eggs: make spheres that have life forms within.
Seeds: Apply via contact, cells invade target's mind. And brain washed/control.
Escape: Escape from any holding/cell. ANY and ALL of them.
Banish: Send target into another dimension.
Gate Way: Make a door, random result for going in.
Flesh Control: Control one's skin/muscle.
Bone Control: Control one's bones.
Backlash: Cause target to backlash
Night Vision: See at night.
X Ray Vision: See through things.
Microscopic Vision: See microbes.
Soul Sight: See Dead people
Far Sight: See really far away.
Invent: Make up stuff based on science knowledge
Madness: Strike one to become insane
Rules: GM power only (Ha!)
Life: All life is in your hands
Reality Mold:GM only power.
Creative: Really good with other powers.
Resurrection: Come from the dead alive.
Possession: Take over body.
Serial Immortality: Die? Now in a new body. And well that is how it is immortality, as long the soul is not touched, will keep coming back.
Body Control: Controls one's body.
Automated Body: If becomes knocked out, body reacts on it's own.
Statsis: Trap target in a pcoket dimension. And can stay there, even in death.
Thermal Sight: See heat signatures.
Ancestral Memory: Free Skill points.
Slow: Slow down target of choice.
Pattern: See what is what. And if it is brokken or fixed/working.
Repair: Fix things.
Warding: A protective field that detects enemy intent.
Weather Control: Big power, control weather.
Psycho Energy: mental energy. By emotion is source. (NPC Power)
Psion Power: Mind power, fueled by logic.
Oracle: GM/NPC power. See bits of pieces of future. (Limited though. Fate is tricky.)
Attract: Have persons come to user.
Wish: GM discussion. Make one wish, it becomes real.
Destiny: GM. One has a set destiny to fullfill.
Swallow: Swallow a enemy whole, get hp back too.
Horror Field: All targets are scared of caster.
Voice Control: Neat voice tricks.
Mind Blank: Cannot be affected by telepathy.
Body Read: Read body motion. Bonus in Social and Combat.
Immunity: Immune to certain energy.
Story: GM/NPC: Speaking a story, it is happening somewhere. must be stopped or the story will end, as the teller wants it too.
Super Reflexes: Good at dodging.
Alarm:Knows something is wrong.
Energy Drain: Eat up energy. By any form of touch. Only applies to electric though.
Talons: Energy claws from the finger.
Explosion: Conjure a explosion based on sight.
Super Leap: Jump good
Replication: Make copies of living things.
Harm: Touch based. Really hurts.
Elongate: Now move akin to rubber, but unlike Rubber Body, one is still flesh.
Break Attack: Null attack and do a attack.
Slime: Slime like matter for use.
Assimilate: Absorb one's skills as opposed to health.
Concussion Blast: A blast of energy, like a battering ram.
War Form: Morph into a powerful beast.Sadly only limited to said form in relation to other morph powers.
Hive Mind: User is now four people as opposed to one. (NPC enemy.)
Giant Monster: Call out a giant monster ally. (
Chemical Detector: Knows what chemicals are where.
Super Hearing: Hears really good.
Evolve Creature: Take a animal, alter it.
Pheromones: Make cloud of Pheromones, helps in situations.
Host: Possession via bugs.
Tempo Sense: Sense motion around user.
Pieces: One is able to survive being torn to pieces,because one*is* pieces put together.
Doctor's Table: Like the above,except in a force field,in which user gets to tear about the targets with ease. Instant works on mundane things,but extra effort for a chosen. (NPC Power)
Lava Creation:Burn! Melt destroy! User is immune to their own lava.
Serpents: Snakes that come from the arms,that tamper with*energy* waves.
Hammer:Blunt object of energy. Hits hard and is light.
Power Lance;Energy weapon that is propelled at fast speeds to penetrate the target.
City Warp: Teleport to one city from another.
Roar:A scary,powerful sound that can cause serious damage.
Sand Control: Control sand.
Breath Attack: Think Godzilla
Sharpness Control: How dull or how sharp nails/teeth/claws/blades are.
Ball: Roll into a ball,and complete control of moving it. Can go up surfaces, move underwater without breathing,even launch self at targets like a cannon ball.
Evolution:Able to alter self to survive.Boosts toughness.
Judgement Vision:Able to see the best and worst of someone's life actions.
Boil Blood:Super heat someone's blood for really nasty results. Does not work on other Chosen, but fine on anything else.
Warp Knuckles: Energy coats one's hands, massive melee damage and can punch energy.
Bionic Nature: Now your no longer a human,but a robot/machine/android.
Video Game Powers: Able to project contents of video game to reality,or suck someone up into a game,to play. Also user may also use video game power on self.
Vector:Able to alter the path of energy,in one way or another.
Physics Manipulation:Able to tap into physics.To alter somethings about it.
Feeders:Creatures act as Chosen's stomach,crawling out,attacking and going back into the user's body.
Reflect:Bounces attack back at the attacker
Meteors:Summon large pieces of rock to crash down onto targets.
Grapple Line:A means of travel through urban environments. By swinging through the zone with fast acting lines.Of any sort of power/gadget the user is using.
Extra Dimensional Armor:Armor that manifests on the user and access armor/strength and even energy powers. (KIM owns.)
Super Senses: Enough said
Magic: Able to do magic tricks.Broad scale magic.Has limits though.
Half Insect: Half bug, six limbs, exoskeleton and metabolism.
Were Wolf: Change into a Were Wolf, only works at night.
Anthro: Turn into a Anthro. Only one species at a time.
Beast: Turn into a animal. Only one.
Cannon Balls: Use metallic spheres as cannon balls, mental command.
Exoskeleton: Covered in a exoskeleton, the user gains super human stats, while being hard to kill.
Battle Armor: Psionic armor that boosts other powers while being protective armor.
Alter: A power that multiple people can have,it is a brand of energy that changes base on the user. It is fueled by the personality of the user.
Bite: Super powerful melee attack,one must bite though.
Super Kicks:Another powerful melee attack,must be dealt with feet/legs.
Heat Vision/Eye Beams:A blast of energy from the eyes.
Blue Flame:Able to access extreme levels of heat. But only that.
Acid Spit: Enough said.
Poison Mist:Clouds of poison air come from the hands.
Organic Steel:Have a plating for defense and some extra strength levels.
Armored Skeleton:Bones are coated in unbreakable stuff.
Energy Arrow: Bow and arrow of light,causes damage too.
Robot Arm:A arm goes cyborg like.Able to *morph* said arm as well.
Light Port: Able to teleport anywhere one can see.Must have light to work. it is a extremely *FAST* method to travel as well.
Monster Arm:Said arm is now huge,and capable of tearing things a part,really easy at it too.
Mace Tail: Really strong tail.Slow,but does heavy damage.
Massive Claw(s): Arm is a massive large/long claws.Quite menacing.
Monster Tail: A tail,with a mouth/teeth to bite and eat. (Tony)
Dermal Armor: Skin is really tough to injure,though messes with looks.
*Monster Body:In a new body with jacked up stats.But cannot return to human form. (Tony)
Motion Field:Gravity,TK or magnetic field surfing,either way you fly, can carry stuff inside barrier bubble.Think Super man.
1:Notice about Monster Form: Get 50 pts to spend, and two freebie body powers. (Be reasonable as to what.)
2: Talk with gm to make a fun character.
Some of them need to be talked out. Otherwise I think it could work.
*- The Animus is the "partner" of said character. The one with humans to guide and talk to about their powers and stuff.
Last edited by Chou Blaster on Sun Dec 09, 2012 2:15 am; edited 24 times in total